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Zul'Aman - 4ème Boss - Jan'alai, avatar du dragon-faucon

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Zul'Aman - 4ème Boss - Jan'alai, avatar du dragon-faucon Empty Zul'Aman - 4ème Boss - Jan'alai, avatar du dragon-faucon

Message  Fox Mar 13 Nov - 12:12

Jan'alai is the Dragonhawk god in Zul'Aman, and is another of the animal gods you can attempt to tackle after defeating Nalorakk; this is a 3 phase encounter.

VIDEO : http://fr.youtube.com/watch?v=Rmsr_qF_53A

The Encounter

Phase 1
Every 30 seconds Jan'alai will teleport the raid to his feet. 10 seconds thereafter he will start throwing balls of fire on the ground in random locations. These explode in a 5 yard radius and inflict extreme damage which will likely kill anyone in the impact, so avoiding them is crucial. He will also cast Flame Breath - a cone attack - in a random direction (cast at a target), which will inflict Fire damage to anyone within the cone of attack.

Finally, Jan'alai will cast a dispellable, stacking debuff called Flame Buffet, which does initial damage and increases Fire damage taken.

Phase 2
Every minute or so, Jan'alai will spawn 2 hatchers which will attempt to hatch the eggs around the fight area. Kill off one hatcher immediately and allow the other to hatch eggs 3 times; no more, no less, as you'll want a healthy number of the eggs gone before Jan'alai reaches 35%.

Each time the hatchers hatch an egg, there is a multiplier in the number of eggs hatched. 1 the first time, 2 the second time, 4 the third time, etc. Allow the second hatcher to hatch eggs 3 times, then kill him off before the next teleport from phase 1 occurs.

You will likely want to split up into two teams during this phase, with one focusing on Jan'alai and the others killing the hatchers/hatchlings. It's suggested to have at least 20 of the eggs hatched prior to taking Jan'alai to 35%.

Phase 3
Once Jan'alai reaches 35%, he hatches all remaining eggs. Hatchlings will spawn from each egg hatched (both from the Hatchers as well as at 35%); the hatchlings have approximately 6000 health and should be killed upon spawning.

The rest of this phase is exactly like phase 1, though at 25% Jan'alai will Enrage, increasing his damage and attack speed by 50%. It's suggested to save Heroism/Bloodlust for this phase as DPS becomes most important here.

Recap of Abilities

Phase 1
Flame Breath : Inflicts 4375-5625 damage in a cone in front of his cast direction. This is cast at a random target, so it's important to stay spread out to avoid a large amount of damage taken by the raid.

Flame Buffet : Inflicts 463-537 Fire damage to the target and increases Fire damage taken by 3% for 60 seconds. This stacks up to 200 times, but can and should be dispelled.

Teleport : Jan'alai will teleport the entire raid to his feet every 30 seconds. 10 seconds after the teleport, he will begin spawning balls of fire on the ground in random locations. These balls explode in a 5 yard radius and will pretty much kill anyone hit. The premise here is simple: avoid the balls of fire on the ground after a teleport!

Phase 2
Flame Breath : Inflicts 4375-5625 damage in a cone in front of his cast direction. This is cast at a random target, so it's important to stay spread out to avoid a large amount of damage taken by the raid.

Flame Buffet : Inflicts 463-537 Fire damage to the target and increases Fire damage taken by 3% for 60 seconds. This stacks up to 200 times, but can and should be dispelled.

Phase 3
Enrage : At 25%, Jan'alai will enrage, increasing his damage and attack speed by 50%.

Flame Breath : Inflicts 4375-5625 damage in a cone in front of his cast direction. This is cast at a random target, so it's important to stay spread out to avoid a large amount of damage taken by the raid.

Flame Buffet : Inflicts 463-537 Fire damage to the target and increases Fire damage taken by 3% for 60 seconds. This stacks up to 200 times, but can and should be dispelled.

Teleport : Jan'alai will teleport the entire raid to his feet every 30 seconds. 10 seconds after the teleport, he will begin spawning balls of fire on the ground in random locations. These balls explode in a 5 yard radius and will pretty much kill anyone hit. The premise here is simple: avoid the balls of fire on the ground after a teleport!

Jan'alai Loot
Arrow-fall Chestguard
Bulwark of the Amani Empire
Enamelled Disc of Mojo
Footpads of Madness
Helm of Natural Regeneration
Shadowtooth Trollskin Cuirass
Wub's Hexed Hexblade
Fox
Fox
Officier
Officier

Nombre de messages : 46
Age : 59
Localisation : Versailles (78)
Date d'inscription : 21/04/2007

Feuille de personnage
Nom: Foxjarjarbin
Classe lvl: Guerrier 70
Métiers: Mineur / Ingénieur

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